Glitch Aesthetics Independent Task Pt.4
After a considerable amount of hours put into coming up with the final design solution, I have found something of a somewhat vision I had for my final piece of work. I am really happy with the way it turned out and used both Adobe Photoshop and Illustrator in order to finish the final design of the cover. I took a picture of myself on the DSLR camera. The process was made slightly easier after seeing some inspiring work however, to design what I had visioned was something of another level. I firstly edited the background out, edited the brightness and contrast. I clip masked the bottom of the jumper into dots. I thought dots floating in the air instead of my body underneath a baggy jumper would be a different look. I then went onto Adobe Illustrator and created some shapes using the PNG image I had exported as a template. I added some effects to the photo as well, such as Gaussian Blur and the Wave Distortion Effect. I added the Gaussian blur to the gradient filled shapes too. I then wanted the hood to glow so I clip masked that out, added a Gaussian Blur and then added the overlay (add) effect. I also added another layer of the gradient filled shapes to add more depth and vibrance.
The purpose and meaning behind the design are this. The human aspect of it is supposed to represent how this programme and how most things in the world we live in today are manmade. Especially programmes like Processing 13. The glitch aspect is supposed to represent the imperfection that is a programming as well as any manmade creation. Programmes that are written are bound to glitch or cause errors or even corrupt at least once in their lifetime. The geometric shapes used are there to indicate that they do not appear in nature because of how naturally perfect they are, also manmade. However, the glitched-out version of these geometric shapes suggests that even the most perfectly written code, drawn shape, crafted thing essentially can be destroyed either in a beautiful way or not. The colours are used for vibrance and contrast. I quite like using gradients however, using then with an applied Gaussian Blur add a whole other level and create a really nice soft neon glow. The black and white effect on the photo almost pays homage to when code was first written. Colour was not always around on the screen and in fact, code was first written between 1943-1945.
The journey to getting towards the final product was quite difficult and a lengthy process. It took a lot of different experiments in order to get to the final solution. My sources of inspiration will be below as well as my final design work.
Image Credits: Heitor Magno